![]() ![]() Part of my interest in independent titles involves viewing the art form without the overwhelming gloss. While it’s derivative and lacking in a lot of areas, it seems to do so with the production values of a more mainstream game.įor that reason, however, it kind of bothers me. With that in mind, it’s an impressive effort. ![]() The blurbs on it like to slip in that there was only one “full-time” dev on the project. It’s also important to note that Eternights was created by a small team. And it’s not too much of a slog, mostly helped by the ways it finds to be surprising through general bits of dialogue. It’s more likely only going to take you about a dozen for a full playthrough. Unlike the Persona series, which Eternights so eagerly seeks to imitate, it won’t take you 100 hours to see the credits roll. ![]()
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